Brass and Bone Page 1 - Introduction


Brass and Bone is a collection of rules and supplements for use with MÖRK BORG. In particular, it aims to accomplish two things: to utilize only d6’s or dice rolls derived from d6’s, and to allow for fully solo play without the need for (but also without prohibiting) self-authorship that is sometimes needed in oracle-based play.

From the East comes a fell wind, carrying with it the stench of death. With the wind come ships, full of corpses and desperate souls with stories of dead and dying lands, of desperate flight, and of demons in their wake. The islands of the Drift collect the frightened masses, who bring with them the cultures, institutions, and corruption of lands lost to the darkening tide, hoping to build anew. To the west lay the vast and unmappable Wealde continent, itself infested by the monsters and worse, littered with the carcasses of dead civilization - and filled with silver and other treasures. Both the isles of the Drift and the continent itself seem to shift and warp in the mists, never looking quite the same or being in the same place; without special charts, instruments, or knowledge, you are more likely to find yourself lost Adrift or in somewhere else entirely than to be able to return to ports and moorings once departed. The moon reddens, the sun flickers - perhaps these lands are not the salvation people seek.

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14 days ago

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