DevLog 3 - Character Life Path Tables


Last update was character basics, and this is a simple addition to those basics to help distinguish starting characters: Background, Profession, and Misfortune tables that outline starting bonuses, equipment, and provide some OSR-style foundations to use when playing the character.  

Those familiar with 5 Parsecs will again find nothing novel here, as it takes clearly from the same methodology.  

Background                             

Where did your character spend their formative years?

D66

Background

Effects

11

City Spire

+1d6 Libra

12

Rotting Slum

+1 Grit

13

Remote Hamlet

+1 Civilian Weapon

14

Mining Town

+1 Gear

15

Military Camp

+1 Edge

16

Sea Nomads

+1 Gear

21

Fortified Castle

+1 Military Weapon

22

Vagabond Band

+1 Reactions

23

Rusting Township

+1 Savvy

24

Merchant House

+2d6 Libra

25

Bandit Crew

Nemesis, +1 Civilian Weapon

26

Cult Commune

Patron, +1 Fate Point

31

Ruined Wasteland

+1 Grit, +1 Gear

32

Guild Compound

Random Advanced Training

33

Yithian Prison

+1 Exotic Weapon

34

Airship Wanderers

Pilot advanced training, +1 Whisper

35

Tinkerer’s Tower

+1 Gadget

36

Primitive Community

+1 Grit, +1 Low-tech Weapon

41

Workhouse Estate

Patron, +1 Grit

42

Isolated Village

+2 Whispers

43

Prosperous Port

+2d3 Libra

44

Manufactory Facility

+2 Gear

45

Well-travelled Trade Family

+1d6 Libra, Patron

46

Horse Nomads

+1 Reactions, +1 Low-tech Weapon

51

Witch’s Coven

+1 Spell

52

Beyond the Rift

+1 Fate Point

53

Dust-tainted Wastes

-1 Grit

54

Warlock’s Tower

+1 Spell

55

Hidden Bunker

+1 Advanced Weapon

56

Remote College

Random Advanced Training, +1 Whisper

61

Undersea Dome

+1 Gear, +1 Gadget

62

Shipwreck Survivors

+1 Fate Point, +1 Whisper

63

Subterranean Settlement

+1 Savvy

64

Dead Island

-

65

Floating City

+1 Savvy

66

Hell-conquered Lands

+1 Primitive Weapon, +1 Fate Point

Profession                             

What did your character do to make a living?

D66

Background

Effects

11

Laborer

+1 Savvy

12

Engineer

Engineer advanced training

13

Researcher

+1 Gadget

14

Scribe

+1d6 Libra

15

Soldier

+1 Edge, +1d6 Libra

16

Mercenary

Nemesis, +1 Military Weapon

21

Rebel

+1 Edge, +1 Civilian Weapon

22

Hunter

+1 Reactions, +1 Low-tech Weapon

23

Artist

Patron, +1d6 Libra

24

Orator

Patron, +1d6 Libra

25

Trader

+2d6 Libra

26

Sailor

+1 Savvy, +1 Whisper

31

Criminal

Nemesis, +1 Reactions

32

Bandit

Nemesis, +1 Civilian Weapon

33

Grifter

Nemesis, +1d6 Libra

34

Guard

Patron, +1 Edge

35

Informant

Patron, +1 Savvy

36

Hired Hand

+1 Grit

41

Bounty Hunter

+1 Reactions, +1 Whisper

42

Nomad

+1 Low-tech Weapon, +1 Gear

43

Explorer

+1 Gear, +1 Gadget

44

Layabout

Nemesis, Patron

45

Scavenger

+1 Advanced Weapon, +1 Whisper

46

Magician

Patron, +1 Esoterics

51

Farmer

+1 Reactions, +1 Civilian Weapon

52

Navigator

+1 Savvy, +1

53

Miner

+1 Gear, +1 Reactions

54

Thrall

+1 Savvy

55

Clergy

+1 Fate Point

56

Servant

+1 Whisper

61

Artisan

+1 Savvy, +1d6 Libra

62

Rift Witch/Warlock

+1 Spell

63

Raider

+1 Edge, +1 Military Weapon

64

Tinkerer

+1 Gadget, +1 Advanced Weapon

65

Scholar

Nemesis, +1 Savvy

66

Dust-digger

--

Misfortune                             

What has brought your character into this life of danger?

D66

Background

Effects

11

Abandoned

Nemesis, +1 Fate Point

12

Addicted

+1 Consumable, +1 Whisper

13

Arrested

Nemesis

14

Blackmailed

+1d6 Debt, Nemesis

15

Burgled

-1d3 Libra, +1 Civilian Weapon

16

Challenged

Nemesis, +1 Edge

21

Condemned

+1 Fate Point

22

Crippled

+1 Grit

23

Cursed

+1 Spell

24

Defrauded

+1d6 Libra

25

Demoted

Nemesis, +1 Gear

26

Depressed

+1 Savvy

31

Discredited

+1 Whisper

32

Dismissed

+1 Gear

33

Disowned

Nemesis

34

Exiled

+1 Primitive Weapon

35

Famished

+1 Consumable

36

Forgotten

-

41

Framed

Patron

42

Haunted

+2 Whispers

43

Humiliated

+2d3 Libra

44

Impoverished

+1d6 Debt, -1d6 Libra

45

Kidnapped

Patron, +1 Whisper

46

Lost

+1 Fate Point

51

Mobbed

+1 Whisper

52

Mutilated

+1d6 Libra

53

Overworked

+1 Reactions

54

Poisoned

Nemesis, +1 Grit

55

Pursued

Nemesis, +1 Edge

56

Rejected

Nemesis

61

Replaced

+d6 XP

62

Robbed

-1d3 Libra, +1 Edge

63

Sick

Patron

64

Sued

Nemesis, +1 Savvy

65

Suspected

Patron

66

Transformed

+1 Savvy

Next update will include the basics of the final portion of character creation.  

See the SRD for the full draft to date. 

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